Calling Console Commands From SDK

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originally written by Ishtvan (original Forum Post: http://modetwo.net/darkmod/index.php?showtopic=3719)

This is an example of how you would call a console command within the SDK:

/*
================
idTarget_SessionCommand::Event_Activate
================
*/
void idTarget_SessionCommand::Event_Activate( idEntity *activator ) {
   gameLocal.sessionCommand = spawnArgs.GetString( "command" );
}
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