3D Work:

Level Design:

Object Models:

:: Rime

Neo-classical location for an unreleased project (shown here by permission of the project lead), built using 3D Studio Max, Photoshop and UnrealEd 3.0.

Made using custom alpha tranparencies on textures and skins to add depth while accomodating an overhead camera view.




^top

Page designed using W3C
standards compliant XHTML 1.0 and CSS.