3D Work:

Level Design:

Object Models:

:: 3D Work

I am currently a level designer and modeller for Black Cat Games.

I have worked with all versions of UnrealEd since version 1.0 in 1999.

I have been working with 3D studio Max since Summer 2003, and am still studying it. I am currently proficient enough to poly model basic static mesh decorations, and skin them accurately in order to match up with texture alignment on level gemoetry.

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